Glizzy Royale
  • Introduction
  • The Game
    • Gameplay Philosophy
    • Gameplay Fundamentals
      • Starting Out
      • Early Game
      • Middle Game
      • End Game
    • Game Modes
    • The Game Map
    • In-Game Economy
    • Progression Systems
      • $GLIZZY
      • Weapon XP
      • Achievement Medals
  • The Genesis NFT
    • Benefits of NFT Collection
    • NFT Fusion System
    • NFT Staking System
  • Development & Roadmap
    • High-Level Roadmap
    • Development Principles
  • More
    • FAQ
    • Team
    • Socials
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  1. The Game
  2. Gameplay Fundamentals

End Game

Now with likely only a few players and quickly shrinking game map, the pressure is on.

While each of the forcefield’s movements will be randomly determined, the algorithm will be slightly biased towards major points of interest and will avoid ending on especially mountainous terrain. This adjustment should ensure the game will not conclude at exceedingly hard to reach or remote areas of the map.

After the forcefield’s fifth movement, the entirety of the map will be consumed, putting an end to the game. Each match is programmed to last a maximum of 15 minutes before the forcefield consumes the entirety of the map, leading to faster matches with less downtime.

On average, we expect games to be over in around 12 minutes, allowing for faster gameplay loops.

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Last updated 3 years ago